Units also appear sooner in the waves, meaning you have to start preparing for the deadlier towers early on. Just as the title states, it's the same as Baghdad Mayhem, but with more waves and more units. Make sure you pay attention to the objective and the clock because losing in any of the waves means you start over from scratch. Being smart about using your commander for a distraction and keeping your units healed will help a lot in the early waves, which in my opinion are the most annoying due to your limited number of units. This mode consists of 18 unique maps, or islands, that you must pass through by completing various objectives in each. Losing your whole convoy at any point means you have to start over. A basic strategy of balancing your time and money with your number and type of units will make this mode go smoother, but overall it's not too difficult. As you progress through the waves, the enemies that spawn will become more and more diverse, introducing the harder towers at the higher waves. Enemies do not despawn between waves so you can get overrun if you don't stay on top of killing a majority of the enemies each wave. In order to win, you need to finish 10 waves of enemies and a generator, with each wave giving you 5 minutes to destroy the generator and activate the next wave. While the unlocked modes don't need to be done in any order, this mode is unlocked about halfway through the campaign so it can be completed first. As you progress through the campaign you will unlock the other game modes necessary for the other achievements, as well as get a good portion of the tower kills for Avenger. Each of the campaign levels is relatively short and not too difficult aside from a few missions near the end of the campaign. The premise of the campaign is basically the reverse of any traditional tower defense game, where you play the attackers invading and destroying the towers. The first thing you need to get out of the way (since it's all you can play at the moment), is at least the first section of the campaign. Does difficulty affect achievements?: No Do cheat codes disable achievements?: No Cheats Number of missable achievements: None (Stage can be replayed ) Minimum number of playthroughs needed: 1 Immerse yourself in the game with great visuals and atmospheric audio.- Approximate amount of time to 200 : 10 - 15 hours Play for hours on end in the engaging story campaign, as well as the two exciting Squad Assault Modes. Think tactically and strategically, choosing the right squad and the best route for the mission.Įxtend tactical possibilities by gathering resources to buy new units and upgrade your squad during a battle. Play the commander whose special abilities and quick thinking are crucial to support the squad in its quest for victory. Take control of the Commander, whose special abilities and quick thinking will be vital in supporting the squad in its mission, as you engage in fast-paced, tactical battle across story campaign and two heart-pounding Squad Assault Modes.Įnjoy innovative game play – mixing action and strategy in a tower offense formula – you’re the attacking side! It’s up to you to lead an armor squad through the streets of cities like Baghdad and Tokyo, planning the route and strategically choosing which units to deploy in order to crush the opposition. ![]() The invaders have captured world’s major cities, building huge turrets that destroy everything in their path. The game tasks you with saving a near-future Earth from an alien onslaught. ANOMALY WARZONE EARTH is an extraordinary mixture of action and strategy in a tower offense formula.ĪNOMALY WARZONE EARTH is an extraordinary mixture of action and strategy in a tower offense formula.
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